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(+1)

Thanks very much, this is some great feedback! The fishing bug is very odd, I'll look into that. There's definitely a lack of direction and I think a lot of that is from when I decided to add the monster actually. Originally I was planning on having it be a purely atmospheric experience, sort of inspired by games like Iron Lung. I ended up getting cold feet and adding the monster because I was worried people would find it boring.  Glad the Linux version worked okay =)

I think you could omit the monster honestly, the atmosphere of your game is enough to make it interesting. Might even make it more spooky. Maybe just play some more sound effects to make the player feel like something is close by. Adding some more secrets (like what is in the cabin) would help too.

(+1)

Thanks for saying that, I think that's exactly what I'll do!