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(+1)

A bit unique game mechanism combining match and stacking. I also like the hand-drawn style of visual design. The physical collisions and bounces in the game also bring some chaos and fun. Actually, I’m not very good at reaction-type games, the current speed is really quite difficult for me, but overall it is an interesting game. 

Some suggestions: 

  • You can provide some simple guidance before the game starts, explaining the control, elimination rules and scoring. Let users enter and enjoy the game more easily. 
  • UI can be further improved, especially the menu and scoring panel, which can be matched with the theme and add some visual design. 
  • The web mode needs to be optimized more, the delay is particularly serious, and there is a huge difference from the downloaded version.

Yeah I was going for a twist on some old familiar styles - glad you picked up on it. :) I liked your game art style too, especially the effects. haha

That seems to be a popular suggestion - I should really focus on progression next time - maybe start with making it work for one booth or something and open the others up over time to add difficulty.

The web export thing is a pretty new thing to me. Im glad you mentioned it because my computer runs the web version slow but others said it was fine when I asked them so I thought maybe it was just me. Im going to heavily research that because Ive ran into it before and it bothers me.

Thanks for the tips, I really really appreciate it. :D