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Both of the main mechanics are really fun, and the boss designs and abilities are really interesting. I would say some quality of life changes would greatly improve it, such as smoothing the movement during the attack, which feels a bit slow and totally stops your movement, and improving the transition from a scene to the other, but the core of the idea and design is really good. Lastly, I absolutely love the main menu art.

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Than you! I put a lot of time into those three parts and I can say that I may have neglected some of the QOL things. I'll have to tell my friend you loved the main menu art, it's the only original art piece throughout the whole thing lol. I loved your game btw!