Thanks for playing it! Good to know that you thought it felt painfully slow especially compared to the run animation. Maybe for shorter run animations I'll increase the running speed and gravity.
masawho
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I really loved the game! It presented a very cohesive idea and I loved that the atmosphere, art, sounds, and gameplay made the idea more pronounced. The breaking trees and death animations really help out a ton for the feel of the game. The fast pacing makes the fights feel more impactful, and the thought behind the overall scene and setting is what really strikes it home for me.
Gameplay wise it felt great, but not quite amazing. I agree with some of the other comments mentioning that it would be nice if the vfx and sfx made the hits more noticeable. I think the fights with bosses felt weird sometimes because the visuals and sound didn't line up with what I was expecting from my character or from the boss.
I loved the idea of exchanging controls with the minions! Super fun and addicting. Ended up playing it multiple times. I think a quick tutorial or way of showing the exchange and why it helps the player would be super helpful since it took me a while to figure out. I had a bug where I died after exchanging to a minion and the game just froze.
Thanks! I haven't yet heard anyone talk about the color change mechanic so it's nice to hear that you liked it. I kindof rushed the color change mechanic at the very end so I was a bit worried about it. Thanks again for playing, I think my overall takeaway is that a lot of polish would go a long way for something like this >.<