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Take this review with a grain of salt because I suck at bullet hells and i struggled immensely with this game

Basically, I didnt know what the alter does so I gave it all my lives when i first saw it and couldnt beat any bosses with only 1 life left, so i played each one to see the attacks it has

THE GOOD:

 - Great boss design, lots of fun bullet patterns

- Ridiculous amounts of content.... this is insane for a one month production

- Great music and sound design.... easy 5 star for that

- Innovative concept on the bullet hell genre

THE BAD:

- Ok... this is more of a personal gripe because I DESPISE THIS SPECIFIC THING... YOU HAD A BIG CHARGE ATTACK IN THE GAME, the 3 orb attack, AND YOU DIDNT BOTHER MAKING IT JUICY???? ARE YOU CRAZY???? YOU HAVE THAT MUCH GOOD SOUND DESIGN... YOU COULDVE AT LEAST MADE IT SOUND GOOD! you couldve at least made the projectile faster or smthing, but no, its the same projectile.... I hate that so much man... imo, big charged attacks mostly exist in video games to GIVE JUICE. They are literally the prime juice move... you have anticipation of charging it, and the huge payoff when you land the hit... 

- The dash mechanic thing with the absorbing bullets is pretty poorly implemented... its quite hard to aim the dash on keyboard, and there shouldve been a longer "grace period" where you could gain power from orbs. I wouldve also liked a larger radius for the player to absorb orbs to deal with the aiming issue

- The player was just too slow... it took forever to get anywhere, and I found myself chasing bullets a lot to absorb them. It mightve been better to make the player 

All in all, pretty good game lol... add an easy mode if you ever do a post jam update so i can beat the game

Thanks for taking the time to play it, even though sucking at bullet hells!

Not everyone can be a master of VFX, as yourself, so I'll definitely take the advice on the charge attack to heart for future games.

The dash is not perfect, true, but there is some depth to it if you take your time to experiment with it. I know it a big ask for most players, but it is what it is.

You won't get a difficulty select, but probably a bullet amount slider, so you can have a dynamic multiplier applied to the amount of bullets spawned (0.5-2.0)

XD, I too I lost all my life, but i thought it was intended :))
Cuz the first boss we learn all, and then, we bunk our heads like, ok, wut, i can resitst one hit now :))))

I agree with the attack not juicy at all, but still,, the game is addictive :)