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(+1)

This game was a blast to play! The shotgun jump mechanic gave me serious Quake vibes and added a thrilling dimension to the gameplay. While the art style was cool, I did notice it was a bit blurry at times, which slightly detracted from the overall visual experience. The music, though subtle, added a nice touch to the atmosphere. Controls were responsive and well-designed, although I'll admit the plethora of abilities initially felt overwhelming. However, once I got the hang of it, it was a blast to experiment with them all. Your interpretation of the theme, with the time exchange mechanic to slow things down, was a clever twist that I thoroughly enjoyed. The tutorial was well laid out, but I would suggest making the first section require fewer hits to progress to the next stage, as it felt a bit drawn out. Despite these minor critiques, I had a fantastic time playing this game. Great job!

(+1)

Thanks for the feedback! The controls were something we spent a lot of time refining, so I’m glad they held up. If we continue working on this after the jam, I’ll see about making the tutorial more streamlined. As for the crt blur, you can turn that off in the graphics settings.