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I really liked what you were aiming for but a part of the Souls design is the gameplay is highly responsive so if you make a mistake it's your mistake and you can't blame the game for it. Here the controls felt quite a bit sluggish but it's a really good effort and on the right path :)  

Ps. In the second boss you can jump on a pillar then jump on top of a fireball and you dont clip through it haha 

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Thanks for playing, and thank you for the feedback! Will focus on getting a snappier feel for attacks in future releases to make it more fair while still punishing mistakes. Also, interesting bug! Did not encounter that myself on playthroughs haha.

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I actually had a good laugh with that bug haha!Ended up riding the fireball back to the wizzard xD  

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Here is the funny glitch!! Firey Nimbus! 
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Haha, love it