thank you for the encouragement and feedback, I really appreciate it!
would you mind describing what exactly made the movement feel not so responsive? I'd like to improve it if possible
Hi, sure! I revisited the game to focus just on that, and I think it boils down to cat's movement speed. It just feels like he should move faster. like you see yourself on the plaform, you see a falling platform on the other side, and your brain just goes "I can make that jump" based on our previous experience with platformers, but in the end you can't, your movement is just too slow to do it. like maybe there is thought behind this decision, maybe it has to encourage more tactical thinking, but on the background of all the different platformers it just feels off and gives that feeling of bad response.