Wow! A truly cosmic horror experience! I love the dark atmosphere, the shader work, smooth controls and just overall uniqueness or strangeness rather. During my first run through I was like "What have you done to my screen!?". Then played a second time, did everything I could, beat all the monsters chasing me, exchange the plasma to the big thing but I wasn't sure if it was beatable. But it occurred to me maybe that's part of the design of driving the player mad, which is inXane! haha
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Thank you very much! You read it perfectly. Initially I didn’t make a pause menu during development, and when I create that post-process effect and see how it actually feels once character goes completely mad, I realized so thats even better. Just mad hell and you with your own thoughts, no quit button, no score screen, no 'proper way' to leave this state. So, this by design. At the jam stage this will remain as is, but in future builds, I think, it will be possible to return to the main menu.