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Full of visual spectacle! The hand background was particularly unique - very cool looking! The UI clarity needs some work. It was very difficult to get oriented, and it didn't help that the enemy came on-screen immediately, leaving no time to look at everything and read it first. And I'm really unsure as to when the invincibility frames start/end, so I was always taking damage even though I was dashing everywhere. Regardless, there's a good foundation that this game can build from. Congrats!