Play game
HATE HATE HATE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.545 | 3.545 |
Overall | #13 | 3.200 | 3.200 |
Visuals | #16 | 3.545 | 3.545 |
Gameplay | #17 | 3.182 | 3.182 |
How much do you enjoy the game overall? | #27 | 2.727 | 2.727 |
How well does the game fit the themes? | #30 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
Full of visual spectacle! The hand background was particularly unique - very cool looking! The UI clarity needs some work. It was very difficult to get oriented, and it didn't help that the enemy came on-screen immediately, leaving no time to look at everything and read it first. And I'm really unsure as to when the invincibility frames start/end, so I was always taking damage even though I was dashing everywhere. Regardless, there's a good foundation that this game can build from. Congrats!
Pretty cool. Took me a minute to figure out what I was supposed to be doing. Showing the controls, even just in the description, would be nice.
Additionally, in-game, there's two important pieces of information. Your health, and the enemy's health. But these are the smallest and most plain looking things on the screen. Meanwhile there's meaningless symbols dancing around the screen. It'd be good to draw the eye to the important information, not the nonsense.
But well done getting something complete and submitted in 3 hours.
Gave up after a couple of attempts since I’m just not good at this kind of game, but it was a pretty fun exprerience! Some more clear hurtboxes might help, as well as some more feedback on when you get hurt. Also, the game seemed to lag a little on my machine, which is by no means a gaming PC, but which I was still a little surprised by. Still, a pretty solid entry overall, nicely done!
I had fun and enjoyed the music. I would've liked a sound when taking damage. Fun entry!
I had a hard time grasping what to do at first. Maybe putting your health and the boss health in a much bigger and more visible way would have helped ?
Apart from that, it was really fun once I understood what to do. Quite a polished game for one made in 3h, congrats !
I was not too sure what was going on. The instruction on the bottom left was tough to read (A change of font would help). The music was banging, and the background interesting pattern made up of hands. The movement was fluid.
Good submission.