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https://www.twitch.tv/videos/2056599186

Streamed this game tonight

I'll start off by saying Im giving this one a really high rating Star Rating in all the categories because theres a great game here, with attacking, deflecting, grappling, wall running, even a freaking SLOW MO

That being said, I couldn't jive with this game, I felt constrained by the stamina system. I wanted to keep moving, slashing jumping wall running, but everything was so limiting for a game that just wants to breathe. I think only the slow mo should be tied to a cooldown maybe the block and everything else should be free wheeling. I would love to try this game again without the stamina system and just have fun with the movement and the slashing with no restraints.

Thanks for streaming the game! Glad you liked most aspects. We agree that and have noticed that if you are very good at the game, the stamina system is definitely a problem. We implemented it so the player can't just spam deflect or spam attacks on a boss. Looking back at it after testing, it definitely needs some tuning. We are currently looking to add that you regain a lot of stamina after killing an enemy. Our plan is to continue the fantasy of chaining kills, and that you will have to do a few attacks against a boss to then move and slash some weaker enemies before continuing. If you are interested, we would love to hear more feedback if you are willing to try a newer version of the game, where the enemies also fly and the arena you fight in is more appropriate for the mechanics.