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(+1)

I really love the concept and I really wanted to enjoy the game too but the difficulty is just way too high on this one. The hit boxes for the arrows is very unforgiving and felt like you needed to be near frame perfect to get even a good to register. A how to play section in the game or even in the project description would be a huge addition. Because of how close the arrow hit detection were, the first time around I honestly wasn't sure if I was hitting the right buttons. I think if the song started out a bit easier and did not have that long pause right at the start so players got eased into it, I would have had a lot more fun. That said, the core idea behind it and song was actually really great. I also thought the visuals were really hilarious too. Definitely tricky but glad I played and I think the game is good, with just a little more difficulty tuning it could really be fantastic.

(+1)

Hey, I'm just informing everyone I've released a post-jam update. 

The update was focused on fine tuning the difficulty: with Normal and Hard options and a clear indications on when you've reached a new level. Also a tip, even if you only get an OK when hitting a note it won't take away from your streak. 

Thanks for the heads up! I'll have to try it again. Outside of the high difficulty, what you had was so great that I really wanted to see more of it.