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(+1)

Thank you so much for such a quick response.

This definitely points me in the right direction. I get the general gist and logic of the implementation, but now I realize the Lil syntax is something I need to get more familiar with.

It looks like the function:

  1. Moves the player token to the position of the button that has the matching name of the location field
  2.  Not sure what this is: "loc:0+"," split location.text" - updating the player location?
  3. Stores a list of neighbors
  4. Iterate through the list to toggle them as selectable?

I'll spend some time reading up on the Lil documentation, but this gives me a good direction on where to start. Thanks again!