Thank you so much for such a quick response.
This definitely points me in the right direction. I get the general gist and logic of the implementation, but now I realize the Lil syntax is something I need to get more familiar with.
It looks like the function:
- Moves the player token to the position of the button that has the matching name of the location field
- Not sure what this is: "loc:0+"," split location.text" - updating the player location?
- Stores a list of neighbors
- Iterate through the list to toggle them as selectable?
I'll spend some time reading up on the Lil documentation, but this gives me a good direction on where to start. Thanks again!