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“SID MEIER: One of the responsibilities I think
we have as designers is to protect the player from themselves” - from gmtk

I think we are doing something like that with out limitations. Lower resolutions, quite 8bitty / similar music and sfx. But I think we both want that unlimited code, to be able to barf out as much content as we want to. Because that is what we think is enjoyable. Pretty funny that the developers develop the development process to make it more difficult to do things that are unfun. Maybe we were just designers all along.

I don’t think I mentioned any of the platforms I was looking at in the devlog, but there they are;

  • Kongregate
  • Crazygames
  • Armor games
  • Poki
  • Game distribution (distributes to a lot of places)
  • Y8

There are also two others I’ve seen floating around:

  • Addicting games (not using this because they seem to be hooked on games that players just can’t stop playing, not a fan of that)
  • Yandex games (has a bit too many connections with a certain not too appreciated country at the moment)