I really like the atmosphere of the whole game, especially the super cool old TV tube effects. The character control is also very smooth. Although I am not very good at action games, I still very enjoy the whole game process and fun. Looking forward to the next new levels, bosses, weapons and abilities.
Some suggestions:
- Make more fine-tuned adjustments to make the operation smoother, such as having a certain tolerance and automatic alignment when passing through doors or narrow passages, so that you won’t get stuck because of a few pixels of error. Make more subtle judgments when picking up or placing the keys to the door.
- Add more guidance in the game. For example, when you get a new weapon or ability, you can give a timely picture or animation explanation, so that players can more easily understand how to use the new weapon or the effect of the new ability. The prompt text seems to disappear after showing once, maybe you can change it to show again when the character returns to the place where the prompt is displayed.
- Personally, I prefer gamepad to keyboard-mouse, and it would be nice if the gamepad and custom keys are supported.
Bugs:
- The first time I played, the prompt showed click to shoot, and the enemy also appeared before I got the weapon. Maybe you can adjust the game process to ensure that you get the weapon first, and then start facing the enemy.
- The font for showing the typing effect is missing.