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(+1)

The difficulty being overkill is definitely something I’ve caught by now. I forgot the age old saying “if it’s difficult for the developer, it’s impossible for a player”. So more telegraphing and a bit slower attacks would have improved things.

And absolutely there is a lack of feedback for getting a counter. I think the audio saves it a bit but it’s still not super satisfying. Something I was aware of, but time simply ran out. I wrote a whole post mortem about this. 

Thank you for trying it out!