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(1 edit) (+1)

Hidden gem! This game is really crazy. The graphics and sound are perfect. It gives a feeling of fear and awe. It has an immersive atmosphere. Great camera angles This game is difficult to aim and hit. If there was a way to help players shoot more easily it would be great. Maybe when aiming close to the monster. The cursor will move towards the closest monster for easier aiming and a better experience. In this game, I felt like I was killing monsters aimlessly. Haven't seen much of the boss's power yet. Makes the interest pass quickly But if improved, it will be a very awesome game.

I'd also like to invite you to play my game if you're interested.
sound and art 5/5!!!

(+1)

Thank you. I originally intended this aiming technique as a form of complication, but after a few play sessions I realized that it was a matter of getting used to the controls and I could aim ahead easily. You idea simplifying hits on close targets makes sense. Actually this is already happen, since weapons hit check are performed through spherecast, when enemy get close enough you can shoot into nowhere and still hit something. So, this is surely can be tweaked. Locking it on enemy also sounds interesting..  I will do more testing and studying this aspect, thanks for the tip.