Just tried the new version, and oh my GOD it is so much better. I like the new UI and game concepts, such as adding a new office (15 employees was kinda weird to work with) and better competitiveness (not having all your games in the top ten). I also like the fact that you can't pump out AAA games at the same speed as tiny ones, and the games actually take time to be produced (instead of a few days where you can put out 10-15 AAA games at the exact same time over a week or two and get 100-200 M per week).
With all this being said, the only issue I've run into so far, is lag. I play on chromebook, so obviously it's gonna be super laggy, but after a certain point you can no longer run double speed without the computer crashing. This is a major bottleneck, however I absolutely love every other aspect and new feature added in this version.
I think a big step and new feature you should focus next on is marketing. I know I've been asking for this a lot, and I feel like dick making the suggestion considering this update just got released yesterday, but I do believe it will make it a lot more realistic and interesting.
I can't wait to see what else you'll come up with, as I've been playing it a ton already.
Edit: Also wondering why we still can't self publish games on consoles while other companies can