Thanks again!
Little Napoleon and myself did all of the artwork on the game, I don’t know how much they cost since we work on a profit split per month and I just do the work that’s asked of me. We’re excited for the future expansions too! :B
Just finished Grace's story... a happy ending, helping others, but I'm wondering... what is/are the turnoff(s) (decisions) to the storyline where Malcom turns into a seal/sealion? I thought it silly at first, but having enjoyed this ending, I'm curious about the other(s). :-D
I'd love it if there was a plot map (decision tree) for each character storyline that showed every direction every choice could make, so there was no possibility of missing any endings. Several times there are different choices, but they're not critical (no butterfly)... and I'm not sure if they alone can alter/change an outcome. Do they all end up at the next critical choice, just with slightly different conversations between? I'd gladly pay $5-$10 for such a plot map! :-D
Ok, I don't care to see the Bachlor endings... too depressing. I want to see the happy endings of each character. But do your instructs take the player directly to a different ending or only if you follow OTHER (correct) choices in the game?
Oh, speaking of which, I clicked on Marion during the "Deer Transformation" scene and got to lick her... SEVERAL times! :-D But I'm trying to figure out why he has that dream and why HE never changes. What is special about him that makes the girls change and is it ONLY him or would ANY man they truly fell for, would cause them to transform? And, if not, why? I mean, Marion and the fishmonger?!?... ugh! How could she fall in love with Bushyface! :-D That's desperation right there, I'm sorry! :-D