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Thanks a lot! Some people have found the game too easy and others too hard. I'm wondering if its because the first 3 bosses are always in a random order and their stats and behaviours dont change.

After a few late development we found that most bosses can be beat by rushing. If I could go back I would have added minions that fire projectiles so that the player would have to attack them first and more AOE attacks for bosses that cant be destroyed by attacking (Like the wolf howl).

Thanks for the feedback!