Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Actually they all die with 1 hit. It's just that there's a 3 frame cooldown on the attack, so if you're fast enough to press 2 keys, the second one won't register. This was mostly to keep people from just pressing all 3 keys at once. But maybe I should have put those keys into a sort of input buffer instead, such that it would always do the next attack once the first finished?