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(+2)

Cool idea, does feel a bit unfair a lot of the times because death isn't really in control of the player most of the time (random generation), but I think it was well executed. Maybe adding some sort of way that the player can predict where the platforms are going to be, whether by telegraphing it beforehand or distinct patterns in the platform generation would give more control to the player and make the game a bit more engaging. Great entry!