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DV

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A member registered Jan 24, 2022 · View creator page →

Creator of

Recent community posts

Hey thanks for the comment. Yeah after having some people try the game, I did realize level 6 was unintentionally the hardest level lol. The solution is just to move the direction block up 2 and the grey block left one. Thanks again! 

The ball physics are great, the soundeffects and camera shake make the game feel really responsive and addictive. Amazing submission.

I like the concept and execution a lot. the gameplay is pretty addictive, would've been nice to have some sound too.

Nice game, I enjoyed frantically looking for the next dot and the simple but effective visual style, would've been cool to have some background music too.

Woah! That was a great game, the camera really made the gameplay dynamic and tense. I liked the idea of trying out the different weapons, and they were fairly balanced too which showed clear care and thought. The music was really cool too. 

Wow really cool and unique idea. I really liked the gameplay and the limited time the player had to gather clues. I would love to play a longer version.

Cool game, wish it was a bit longer but I like the concept

Cool submission, I like the superhot style of gameplay where the enemies move when you do.

Cool mechanic, kinda took me back to my childhood with all the graphics and sound of a 2000's web game. I like the concept, and props for the cool artstyle, I really liked it. 

Cool idea, does feel a bit unfair a lot of the times because death isn't really in control of the player most of the time (random generation), but I think it was well executed. Maybe adding some sort of way that the player can predict where the platforms are going to be, whether by telegraphing it beforehand or distinct patterns in the platform generation would give more control to the player and make the game a bit more engaging. Great entry!

I liked the music and I think the gameplay/mechanic was pretty interesting and has enough substance for a longer entry.  Cool stuff, game jams are great and I especially love the fact that you picked this one to start with, can't wait to play your next game!

Really cool idea and it was executed really well too, great job.

Hey, thanks for the feedback, about the mid-air deflections, the timing can be tricky and it might be extra hard to pull it off because there might be some lag in the browser as a result of poor optimization on my side, I do think it's possible to pull it off and it might be easier to deflect first and then jump. Thanks again for the feedback and I'm glad you enjoyed the game.

Thanks for playing the game, sorry for the buggy gameplay, I finished the game on a very tight schedule and didn't have time for testing it out lol. Final boss was a very rushed attempt at a dragon. Btw loved your entry!