Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Visuals were fun, nice relaxing atmosphere, but indeed not much game to it right now. Reading below though, I realize you could say you still had some ideas “heating in the fire”!

One mechanical tidbit I’d suggest is a bit more of a snapping mechanism, e.g. it was hard to tell where to release a held object and what were valid releasing places (e.g it was a bit tricky to place on the anvil, and then I wasn’t never quite sure if I was supposed to be able to place it onto the grinding stone)