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(+1)

I'm also in the jam, and I know with more time everyone has a list of things they'd like to add or wanted to add. I try to provide the listed feedback in a constructive form to highlight different perspectives as a player and to show that I indeed did play the game.

  • The title screen being the game itself is clever
  •  The transition between scenes is a nice polish
  •  Dialog box looked out of place from the rest of the art style
  •  Minor detail, dialogs aren't always grammatically correct
  •  I had to play the game twice to get the prompt again about garden and sending stuff for it to click about some how being able to send turtles in the room
  •  Was not a fan of clicking on the door to go back
  •  Character behind the shop door confused me, and I thought I broke the game until I randomly decided to move them
  •  It's frustrating to get to the second platform where the shop is. It always takes me 2-3 tries to spawn out a bunch of bats.

Thank you for the feedback, we run out of time, so we didn't proof read enough and some art wasn't finished. About the second platform, where the shop is, we were thinking how to avoid having to call bats again or make it fun, but in the end we prioritized getting a complete gameplay loop. We might improve the game if it keeps getting feedback :)