I'm also in the jam, and I know with more time everyone has a list of things they'd like to add or wanted to add. I try to provide the listed feedback in a constructive form to highlight different perspectives as a player and to show that I indeed did play the game.
- Great use of Kenney's assets. Clever using the castle for menu button texture.
- Thought the transition into building with removing the roof was a nice polish. Had never thought of doing that myself.
- Introduction to new things could be more gentle to the player, as an example I picked up armor, went to a ghost room, insta dead. I picked up armor, went to one eye room, insta dead.