A surprisingly difficult game where even a single fly takes 10 bullets of an SMG to the face and survives.
In seriousness, the almost comedic feel and visual style of the game with the wild spraying of bullets and the cute enemies makes it an extremely enjoyable and relaxing game, even though its difficulty definitely ramps up quickly. The roguelike aspect also makes it feel very much like a sandbox and I particularly enjoy the idea of using lives as currency(keys).
On the con side, sometimes the doors, due to maybe more simplistic generation, seem to be a bit too random. I have gotten I believe 5 upgrade rooms in a row, and often with the choose a gun rooms, both guns are the same so I don't even get to make a decision. I think fixing up this side of the game would definitely make it feel more of a choose your build type of game and allow for player freedom(think of a game like rounds).
That's all and hope you have a great remainder of the jam!
-Henry_Hamster