Hello everyone! Im Tomineitor and I've been working on a game for the last year or so.
Check out the (WIP) demo here *
*Note that this is a work-in-progress of the demo, which I intend to make into a full game one day.
*I'd advise to lower the video's volume*
The game is about an amnesiac girl who finds herself in a unknown place, but a note on the ground is her only lead to discover what is going on.
Gameplay-wise, this game is a mix of a 2D exploration-platformer with turn-based battles.
My biggest inspirations were Paper Mario (64) and Paper Mario: TTYD (GC) regarding the Action Commands for the battle skills, the Level Up system (three choices) and the customization system (which is basically the same as the Badges in said games).
As far as gameplay mechanics go, I'd say Im around 80% done, but there are still a lot of content to add (enemies, items, skills, etc).
The aspect Im the most behind is the level design. So far I have used around 50% of the space I have planned for the first level (which acts as the demo portion for the game)
I'll do my best to keep this topic/thread as I progress more on the game.
See ya!