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(+1)

Interesting take on the theme. I always like to play vampire survivor like games :D

Some things I have noticed:

  • Some building hitboxes are not what you expect (for example it would make sense to run behind a house). I found myself getting stuck on an invisible wall close to props some times.
  • Money only makes sense at the start of the game, since the power up prices do not scale with each wave.
  • Visual clarity when you get hit could be better, but hey, you only got a week of time :D
  • The waves build up really nice, like you would expect from a good vampire survivor clone.
  • The assets were well chosen and the music fits the game.

Overall a pretty good entry, good job :]

Thanks for the feedback.

I plan to continue this game by combining it with a past game I made, The  End Always Comes. Would you be interested in play-testing that one when it is ready?

Sure :)