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Incredible atmosphere, especially supported by the great music. The dialogue hits almost too close to home lol.

With a more refined visual style, and maybe a bit of non-linearity amongst the conversations, this could make for a great narrative focussed game.

As for the jam theme, I actually interpret it a bit deeper than just the next conversation being the thing behind the door. Rather, the ulterior motives or toxic behaviour that "friends" can expose when they find someone vulnerable, those traits normally hidden behind a "door", or the usual face they present.

Good stuff, thanks for the experience.

Oh wow! Thank you for this. 

I completely agree that the music is a HUGE part of the game. I still can't believe how fast she was able to compose this. There's actually even more that had to be cut for time (So sorry!). She's incredible.

I'm really glad the dialogue hit, though obviously it can be rough too if that happens. The topic is one that a lot of people have gone through and we tried to keep it open so that people could better see themselves in the situation. 

We would love to do a more polished/refined version and have been discussing it, so that's great to hear!

Your interpretation of the "doors" or masks that people wear when they speak to us is a totally valid one that we hadn't noticed while making it. Thank you for pointing that out! I think it definitely gives it another level.

Thank you again for playing and giving feedback. I hope you had a great jam! Congrats!