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Wasn't really sure what was going on, I made it into a barn and got stuck in a hay bail. I could see some sort of text being presented to me on screen, but couldn't tell what it said. 

(+1)

Our camera control really could have used a little more work. The system was fine, but its implementation didn't go that well.

I believe in our godot scene implementation, navmesh was autocalculated from the built scenes. One of the major things we looked back on instantly was that we needed to use primitive shapes to start off, and this was one of the problems that it would solve.