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I got close to the castle but then the game locked up on me. This was in the web version on a Mac using Safari. The error I got was “WebGL context lost, please reload the page”

Very pretty game with pleasant music. I wasn’t entirely sure how the combat/dice mechanic worked, though.

Thanks for the feedback :D

Will need to research that bug more! From my initial search, sounds like it might be a limitation in Safari. I think Chrome is more stable for WebGL-based games.

The dice is random so no actual mechanic there. Gameplay definitely lacks substance ha. With more time, I was thinking it’d be a Mario Party-like dice mechanic where you interact to stop the roll.

(+1)

I had a feeling it was a Safari thing.

It’s a beautiful looking game with very nice music - definitely has potential!