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As it is right now it's a neat game, but I think with a bit more work it could be something really special. Strategy involved with like reoccurring competitive bidders and intentionally bidding to raise their price could be really interesting and I'm not sure anything like that has been done before. The shop aspect kind of confused me but on paper it is really cool as well. Great game.

You've read my mind! Yeah, I wish I did more work on the store. Indeed, some dialog could have been helpful in that aspect. There's a time counter that counts down, and both the items and the store take some kind of action when its time counter gets to zero (overhead is paid, items sell).