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Will keep it in mind for future improvements! It is totally random you're right. I was inspired by the Slay the Spire system, where you choose a room and sometimes don't know what you're getting, but even there most of the rooms you have a hint of what type of challenge you're getting into. In my case they all are interrogation rooms! Implementing those hints or type of rooms and polishing the combat system would be my first improvements. Anyway thanks for playing and your comment!