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bmartinh39

9
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2
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A member registered Feb 08, 2024 · View creator page →

Creator of

Recent community posts

I just learned how to export to windows 10 minutes before the submission time ended :D maybe next time

Boss fight is totally unbalanced, wished I had the time to polish it more. Thanks for playing and your comment!

Mostly it's about the randomness of getting the right items and defeating the boss at the end. Didn't have the time to add proper sounds to the fight, completely agree there. I added a bit of horror at the end but it's kind of sloppy I guess. Anyway thanks for playing!

I did not :) will try again

Thank you so much! That makes me very happy, I composed the music myself :) 

Just after the first door, the one with the table and the big barrel

Loved the low poly style! I was stuck in the second room but maybe is just me and my lack of sleep

Totally agree with you, thanks for playing!

Will keep it in mind for future improvements! It is totally random you're right. I was inspired by the Slay the Spire system, where you choose a room and sometimes don't know what you're getting, but even there most of the rooms you have a hint of what type of challenge you're getting into. In my case they all are interrogation rooms! Implementing those hints or type of rooms and polishing the combat system would be my first improvements. Anyway thanks for playing and your comment!