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(+1)

Overall I like the idea behind the game and I think with some polish and slight redesign it could be a real hit (but of course deadlines are deadlines, so not knocking it). Overall I agree with some of the other people where it doesn't feel like I had much choice or strategy other than put the guy in armor in the front and the difficulty definitely spikes around 20-23 (for me at least) where it went from I was casually running through enemies to they were 1-shotting my leveled up tank.

But that aside, the character descriptions were funny, and the art was great, and I like the auto-battler aspect. :)

(+1)

Thanks for your feedback! I need to revisit the balancing, but I didn't have much playtesting and I wanted the game to end within 15mins so that a gamejam tester could play the whole game loop :)