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I must say that i really loved the game, the art is incredible, the music is so good, it fits the theme very well and the story is really nice. But the player movement is the only thing that dont feel to nice, the main character is too slow for the amount of backtracking you have to do, i wouldn't mind having to walk again all those rooms if it wasn't so slow and everytime i restarted i didn't wanted to go trough everything again. And also theres a bug that demotivated me to look for the second ending, when the player falls in a hole it seems like the game doesn't know where to put a checkpoint for the player to go back when he dies, so when i died after going in a hole without passing through a zone with a checkpoint i needed to restart (This happened to me twice bc i forgot that it happened the first time kkkk). I said here the negative part in my opinion because i think it's more important to see where we fail so we learn more, but i really really loved the game, it's winning material in my opinion.

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Thanks for the feedback! The sad part is that we actually found the respawn bug shortly after the deadline ended, so i posted a little disclaimer and a description on how to avoid it. As far as i am aware, you cannot pin comments over here (or if you can pls let me know how :) ), so the comment got lost here somewhere in the comment section.

We apologise for the frustration caused by the bug and we will do our best to prevent these kinds of mistakes slipping through in the future games.