Thanks for the feedback :D
Termack
Creator of
Recent community posts
Thank you for the feedback. Since the game needed to be make in one week it was hard to make the narration, i dont have money to spend on a mic just for one project and i didn't had time to write a script, so it was all improvised, while i was making i knew that some parts (most of it actually haha) were cringy, but i left it cause i wanted the player to feel that the narrator is just some person just like the player. Most of the days i spent programming because that's the only thing that i know what i'm doing in this jam and almost all the rest i did in 2 or 3 days. The part with the big block you can wall jump in it while holding it with the mouse hehe. But thank you for giving your opinion :D
Learn a lot about Unity2D, i knew nothing about it before starting the jam, just made somethings in 3D. And also made my first completed game hehe. Also i got more aquainted with the Unity API . I just need to train more the parts that don't envolve coding, because i'm a programmer so i try to run away from most of the things that i need to use the unity interface, like animations and some other things hehe.
I understand people that just post their games everywhere. Evveryone is desperate for rating, i myself am a little desperate cause i wanna get to 20. I dont know how the karma works exactly, i think that the comments idea is really good if more people tried to support the ones who played their game.
I must say that i really liked the game, my problem with it is that it's too slow and too buggy. When i was fighting the duck turtle the game bugged and i didn't want to continues cause it has so many random encounters that take too much time and has some other bugs that pissed me a little bit. But al that said, i'm impressed you managed to do it in one week, this game is really good, with some polishing it could be one of the best games i played so far. Congratulations :D
Hey guys, everybody is saying this already but the community is filled with rate for rate topics, i think these posts wouldn't be needed if everyone played the games of people who comment in their games. I have commented in over 40 games but i have 17 rates, of course there's some games with a bunch of comments and this makes it hard to play everyone of them, but i have not a bunch of ratings and until this point i played every game from the people who commented mine. So try to play the games of the people who gave you feedback and maybe the communnity wouldn't be filled with rate for rate topics.
The game is fun but it lacks information, you can hide some information from the player in games but if you dont tell anything to the player we wont know what to do, the map and the stats windows help a little bit but in order to open those windows you need to press a button that you dont even know you can. And also even with the stats window i couldn't understand exactly what was going on, what made the deadline timer go up down, why would i need trust and somethings like that. I really liked the concept of the game and all the different dialogues are cool, overral is a nice entry :D
https://itch.io/jam/cgj/rate/476481 I would like a detailed feedback and rating if you can, no need to be afraid of being sincere in your critique. I'll play yours as soon as i can :D
https://itch.io/jam/cgj/rate/476481 Try mine if you can, i'll try your as soon as i can