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First playthrough seemed to softlock after the first encounter (I bribed them). I seemed to be unable to click on the urn after that? Maybe I wasn't clicking it right. After I refreshed the page, I had no trouble.

I love how the voiceover introduces the mechanics! The game was simple to understand. Love the 3D animation!! The background gave me a bit of dizziness from the rotation, but it was so cool looking!! Really interesting camera perspective. The whole artistic direction and aesthetic is fantastic.

I played for a while and got through quite a few foes, but I never felt a sense of progression. Was I supposed to be getting closer to the sun? It seemed like I was stuck in the same spot, unable to progress whether I killed, bribed or traded.

Overall excellent and polished game, easy to learn how to play, but then unfortunately a bit elusive to figure out how to actually win. Love all the little details, like the way the tokens animate in different ways when you click them. Love the little faces each one has too. Icarus's flying animation was top-notch. The UI elements were very interesting! There were no simple buttons — every object had a purpose. Very cool game!

Thanks a lot for playing and glad you enjoyed both game design and art direction :)
There are 2 steps to progress. 1. kill the Sun Gate card ( 4x of a kind ), once that is done 2. Kill all 3 Boss cards mixed in the deck.

Thanks for playing our game and glad you liked the animations :)