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I really like this game, the atmosphere is very tense, which, I don't think you necessarily tried to do, but it turned out really well.

The content, fighting goblins in a dungeon, feels light-hearted enough, but I think the scale of everything makes the game feel very claustrophobic. Like crawling through tunnels, and the randomly generated labyrinths are easy to get lost in, and the music gives a kind of spooky tone.

I think this could be a very effective horror game, but also stands up as what it is. Nice visuals, good sound design, decent game feel, fun gameplay. Great job! :)