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(+1)

Ridiculously polished, and just an excellent game that is clearly on theme.

A point of critique—I think checkpointing would be helpful, and would make more sense for the speedrunning objectives. As it stands, it doesn't seem like there's much difference between completing a level on your fifth death versus your first, so why does the timer count across deaths?

Putting that minor point aside, I love everything about your game, and I'm going to go back to playing it now.

(+1)

Yeah, I completely agree with you! I even considered adding a checkpoint system to the game, but I didn't have the time to implement it. Definitively something I'll add in a future update!

Thanks for the feedback and the kind words!