Thank you for playing and for your comment, it was very heartwarming!
I really enjoyed the idea, and honestly would love to play a more polished version of it after the jam (please ping me if you upload a new version ^^).
I will definitely do it! I already had in mind to make a more polished post-jam version, there are some things I want to fix, others that I want to add/modify. I had this game idea when the jam started and I think is worth experimenting with it. The main reason there's no begginer levels is that from the start, I decided what I wanted to include in the game, and I didn't want to remove anything even though time was running out. My scope was too big from the beginning ^-^"
The reason I'm insisting on that is because I feel like this game is a gem that, unfortunately, not a lot of people will appreciate because the discovery is painful. It takes time to understand the beauty of it, and I'm afraid not a lot of jammers will do the effort (please, jammers, prove me wrong!).
I'm aware of that, and there's nothing that can be done about it. The lack is in the game, not the players. I don't think there's anyone to blame for feeling lost and deciding not to explore the mechanics thoroughly. For my part, I'm happy for every person who tries it and share is thought, and I'm even happier if just one person tried it, enjoyed it, and provided their honest feedback on the mechanics to help me improve! \^-^/