There's a lot of potential in the economy but it's currently a bit unbalance, I wasn't able to buy anything on my first level up but be the 3rd or 4th I had more money than I could hope to spend. The replayability really suffers from the lack of variety in upgrade options and attack patterns but I imagine that was down to the time constraints. Overall it was a good time that would benefit from a bit more tuning and a lot more content.
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100% Agree.
It is incredibly hard to create a balanced economy, and I've been looking at ways to improve and implement this.
For the attack patterns I plan to continue the game in March and allow for throwing a spear with mouse click to attack within the radius of the orbiting weapon.
Feel free to follow if you want updates.