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This game is epic! Godot sure does give you some outstanding tools for the job.

Graphics&Sound: Everything looks so cute! The art is very well done and put together; nothing looks out of place, and everything is easy to identify thanks to the colors. Unfortunately, the windows are so small that you have to focus really hard, but I get it's a limitation due to how the rooms work. Also, the sounds and the music are not distracting and fit well into the game.

Mechanics: Very cool idea with the multiple windows and a timer on each one of them. Multiple weapons are a nice addition, though the "homing" gun seems to just spin around the enemy, unable to hit anything. The enemies are all different, which is a good thing. Unfortunately, due to the size of the rooms, fighting two of the shooting ones was almost a death sentence, and the "spinning star" enemies (not sure what they are) just flew to the bottom right corner and got stuck there. One thing I'd change is blocking the exits that lead outside the map boundary. I died once because of that. I also once just disappeared with the room I was in, and the game didn't end. I'm not sure how I did that.

Overall, a great entry to the Jam, an immaculate achievement of a game. As of the time me writing this, the highest score I got was 3.8k and 10th place on the leaderboard.