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Wow! Are spiked randomly spawning from the ground or are they just not visible? Two times I died to them and felt cheated. And no checkpoints meant I had to do everything all over again. The combat is a bit weird. I could not figure out how to dodge enemy attacks and just spamming the spacebar seemed to work pretty well. Though it was a coin toss of whether I or the spider would attack first. Anyway, I like the graphics and sound design. Maybe the footsteps could also get slower when walking through webs or playing a different sound effect. Good job!

Thanks for the feedback. The spikes are only under certain tiles with the broken stone look so they can be avoided after you learn where they are, but I've taken on board the feedback that there needs to be a hint of where they are before you step on them. Had a lot of feedback on the difficulty and have a few ideas to improve on it.