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(+1)

That was an interesting take on the theme well done :) 

I liked the atmosphere ( music and SFX )and the art. 

I think it would be better if the text was a bit less big, it takes like half the screen each time, also, it I did something from playing a lot of Pokemon games lol, when there's a dialogue appearing, I tend to press again on the dialogue button hoping to make it appear faster, but in your case it was often just relaunching the dialogue at the end of it. 

I struggled a bit to find monsters to beat with the armor and sword, aside of " vermines" all the one eye monster instant kill me. 

Could be a nice game if you push it further :) 


(+1)

Thanks for the tip about the dialog mechanic. I totally missed that! And the level design definitely needs another pass! 😅