I appreciate it! In order:
- By the end I was definitely just focused on getting something working out the door that I had to scrap sound and extra animations (even if it would have been a simple color swap or something for damage).
- I used Godot 4! :)
- They were the first ones I ever made. Aseprite was thankfully on sale and it simplified the process a bit thankfully lol. But thank you! I tried my best (in the small amount of time I gave myself to make them, anyway).
- I'm glad to hear it wasn't impossible. I kind of added difficulty scaling to each room last minute without a lot of playtesting (and then I gave the player a lot of health because it was *too* hard, originally it was only 20 max HP, but there were only like 3 dudes in a room!)
- There's unfortunately only a handful of upgrades that I had time to make, but they're all completely random which ones show up, so it was just RNG :D
And I really appreciate the feedback. Though I hope they don't get TOO comfortable. I'm hoping to only have enough spaghetti for 3 next time :p