I loved how everyone in the camp immediately felt the need to justify why they were there lol. Gameplay was fun, only had a couple minor issues like sometimes it seemed like my spacebar presses didn't register when I was upgrading, but it always worked after fiddling around with it for a couple seconds so it wasn't a big deal. Considering you literally just started using the engine before the jam I'd say you did a great job. The drop when the boss hit was thicc.
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Thanks! The issue you reported with the space bar has to do with how I handled the night/day progression. In order to prevent players from accidentally spending too much time than they wanted with an NPC during the day I used a timer between when you can use spacebar to accept the NPCs' services. In the future I should probably lower the timer a bit for better user experience.