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Cool ideas here, especially switching between spells and how the spells don't shoot from the player. Time constraints seem to hold you back here as the lack of sound does stop the game from coming to life, but overall I enjoyed it, and the boss was really cool! If you decide to work on it further and need some help with the sound, hit me up!

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Thanks for the feedback! Unfortunately I’m not looking for people to Collab with / compose music since I’m not completely sure with the fate of the game right now. I appreciate the offer though and might contact you in the future as right now I’m mainly focused on other things like school.